Discover the best and most memorable episodes of Den-noh Coil, from fan favorites to critically acclaimed moments. Explore detailed ratings, episode summaries, and visualize how the show's quality evolved over time.
Den-noh Coil, Coil — A Circle of Children, is a Japanese science fiction anime television series depicting a near future where semi-immersive augmented reality technology has just begun to enter the mainstream. The series takes place in the fictional city of Daikoku, a hotbed of AR development with an emerging city-wide virtual infrastructure. It follows a group of children as they use AR glasses to unravel the mysteries of the half real, half Internet city, using a variety of illegal software tools, techniques, and virtual pets to manipulate the digital landscape.
Den-noh Coil, in development for over a decade, is the series director debut of Japanese animator Mitsuo Iso. It premiered on NHK Educational TV on May 12, 2007. Due to the animators involved in its production and its unusually high-profile television broadcast time slot, Den-noh Coil was highly anticipated.
Den-noh Coil, Coil — A Circle of Children, is a Japanese science fiction anime television series depicting a near future where semi-immersive augmented reality technology has just begun to enter the mainstream. The series takes place in the fictional city of Daikoku, a hotbed of AR development with an emerging city-wide virtual infrastructure. It follows a group of children as they use AR glasses to unravel the mysteries of the half real, half Internet city, using a variety of illegal software tools, techniques, and virtual pets to manipulate the digital landscape.
Den-noh Coil, in development for over a decade, is the series director debut of Japanese animator Mitsuo Iso. It premiered on NHK Educational TV on May 12, 2007. Due to the animators involved in its production and its unusually high-profile television broadcast time slot, Den-noh Coil was highly anticipated.
Haraken barely makes it back through Isako's gateway. Tamako, fearing for his life, takes his glasses away. Meanwhile, trouble begins as a space appears behind Megabaa's shop.
Yasako and Fumie ask Yasako's grandmother to cure Densuke of his potentially fatal illness. In return, Yasako must agree to an interesting, and dangerous, bargain.
With Densuke back, the Mojos drop him off with Isako. After freeing him from the illegal, Isako makes an enormous mistake in trying to unlock the virtual being.
Isako once again summons an illegal with the help of the Daikoku Hackers. With Yasako and Fumie working on an unrelated case, will the virus take over?
The kids spend a dark and stormy night telling ghost stories and playing spooky games at school. Meanwhile, Haraken has an interesting other worldly experience.
Yasako and Fumie ask Yasako's grandmother to cure Densuke of his potentially fatal illness. In return, Yasako must agree to an interesting, and dangerous, bargain.
With Densuke back, the Mojos drop him off with Isako. After freeing him from the illegal, Isako makes an enormous mistake in trying to unlock the virtual being.
Isako once again summons an illegal with the help of the Daikoku Hackers. With Yasako and Fumie working on an unrelated case, will the virus take over?
The kids spend a dark and stormy night telling ghost stories and playing spooky games at school. Meanwhile, Haraken has an interesting other worldly experience.
Haraken barely makes it back through Isako's gateway. Tamako, fearing for his life, takes his glasses away. Meanwhile, trouble begins as a space appears behind Megabaa's shop.
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