Discover the best and most memorable episodes of Mashin Sentai Kiramager, from fan favorites to critically acclaimed moments. Explore detailed ratings, episode summaries, and visualize how the show's quality evolved over time.
After the kingdom of Crystalia is plunged into a deep darkness by Yodonheim, the army of darkness. Princess Mabushina, comes to Earth with the Kiramai Stones to find individuals with strong "shining spirits" to become the Kiramagers and fight against the Yodonheim Army.
After the kingdom of Crystalia is plunged into a deep darkness by Yodonheim, the army of darkness. Princess Mabushina, comes to Earth with the Kiramai Stones to find individuals with strong "shining spirits" to become the Kiramagers and fight against the Yodonheim Army.
After conquering planet Crystalia, the Yodonheim army begins their invasion of Earth. Meanwhile, the Kiramagers look for their fifth and final member until they meet Juru Atsuta, a young artist with a burning passion for drawing.
Mabushina and most of the Kiramagers welcome a surprised Juru with open arms as their fifth member and leader, but Sena isn't so sure about him yet. The Yodon Army launches their invasion and sends a Jamenshi to attack the city and challenge the Kiramagers to a hellish version of rugby.
After battling the Vice Jamen, Shiguru finds himself with a vice stuck on his head. Despite this, however, Shiguru returns to set without saying a word, with the other Kiramagers having to make sure he is truly okay.
Shiguru and Sena get trapped by a camera monster when Sayo loses her memory of everything after five-years-old, forcing Juuru and Tametomo to fight alone.
After conquering planet Crystalia, the Yodonheim army begins their invasion of Earth. Meanwhile, the Kiramagers look for their fifth and final member until they meet Juru Atsuta, a young artist with a burning passion for drawing.
After conquering planet Crystalia, the Yodonheim army begins their invasion of Earth. Meanwhile, the Kiramagers look for their fifth and final member until they meet Juru Atsuta, a young artist with a burning passion for drawing.
Mabushina and most of the Kiramagers welcome a surprised Juru with open arms as their fifth member and leader, but Sena isn't so sure about him yet. The Yodon Army launches their invasion and sends a Jamenshi to attack the city and challenge the Kiramagers to a hellish version of rugby.
After battling the Vice Jamen, Shiguru finds himself with a vice stuck on his head. Despite this, however, Shiguru returns to set without saying a word, with the other Kiramagers having to make sure he is truly okay.
Shiguru and Sena get trapped by a camera monster when Sayo loses her memory of everything after five-years-old, forcing Juuru and Tametomo to fight alone.
Everyone is ordered to not bother Shiguru while he is filming his current drama; Takamichi tries to make up with Mabushiina, but she leaves instead, getting caught in Kurantula's game.
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